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|genre = City-building, business simulation, real-time strategy |modes = Single-player, multiplayer |platforms = Microsoft Windows }} ''Anno 1404'', known as ''Dawn of Discovery'' in North America, is a city-building and economic simulation game with real-time strategy elements, part of the ''Anno'' series. Released in 2009, it was developed by Related Designs, produced by Blue Byte, and published by Ubisoft. ''Anno 1404'' is the sequel to ''Anno 1701'' and is followed by the futuristic sequel ''Anno 2070''. Though the game centers on a series of fictional events, the overall concept of the storyline is based upon real life aspects of medieval and renaissance history such as the Crusades, advancements in gothic architecture, construction of cathedrals, and hanseatic trade involving the rise of patrician merchants and early forms of capitalism. An expansion, titled ''Anno 1404: Venice'', which adds multiplayer and other features, was released on February 26, 2010. == Gameplay == As with other Anno games, the player, at the will of their unnamed country of origin (probably the Holy Roman Empire as it refers to an Emperor) creates and manages their fief aside AI players. The player must colonize islands, plan settlements, set up factories and farms to meet their citizens' needs, enter diplomatic relationships with AI players, and engage in naval and ground combat with others. One of the main focuses of the game in the "city building setting" sense centers on the construction of monuments, namely a Gothic cathedral and an Arabic mosque. The construction phases of these monuments are dependent on certain preconditions which have to be met in order to continue building. The player also needs to stockpile building material in order to commence such a project. The process of the construction of the cathedral resembles very closely the castle/palace (and Asian Dragon Temple) feature that was displayed in ''1404''s predecessor, ''Anno 1701''. Trade is an essential element of forward progress. Occidental populations can not grow past a certain level of success without Spice, and later Quartz, that can only be generated in Oriental lands. Although populations generate taxable income, it is difficult to generate enough gold to make meaningful capital investments without extensive trading. This is simplified by an automatic trading process that allows an island to make resources available to visiting merchant ships. As players progress through the game, they gain access to naval vessels and troops which allow them to invade and ultimately to defeat other players. ''Anno 1404'' features an updated interface, bigger islands and worlds to explore, a sandbox mode and other features new to the Anno series. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Anno 1404」の詳細全文を読む スポンサード リンク
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